Sorry to anyone who clicked the first link that went out last night, I blundered and misc-clicked last Saturday instead of this morning 😦
Why can you even backdate things anyway? Feel free to enlighten me.
I like to do these kind of reflections before I start working on a different major piece or project. It helps me kind of compartmentalize what worked, what didn’t, and what flat out failed. Furthermore, it’s an important step in working to understand what I’ve made; not always an easy thing to do. I mean that literally, I look at this and probably see something really different than what everybody else does, it’s like looking at yourself in the mirror. Hard to judge.
First the good: I wanted to be realistic with this, and I accomplished that. If you look a little to the side, you can’t really tell it’s a drawing, and I’m really proud of that. My mom actually thought this was a photograph when she saw it (on her phone admittedly). And that just made me feel good. And then bad…in some ways. I had a bit of anxiety that people wouldn’t realize it was a drawing, even though it doesn’t really matter because it turned out scary, and that was what I wanted to do. A lot of this anxiety stems from the time investment, too. I worked over thirty hours on this and that’s around the point I start becoming protective of the art. I love it like I love my books and anything I’ve poured my heart and soul into creating. It was hard and obviously it didn’t turn out perfect, but it also feels like a part of me, and that’s why I even make art in the first place.
The mediocre: It may have turned out a little creepier than I intended. Yep, all over the board here, but hear me out. I think that the holes went a bit too far, made her just a tad to zombie-esque. Zombie wasn’t really the goal and the holes were meant to be complimentary to the cracked smile (Chelsea grin concept). The hair is meant to be dreads done up in a pony-tail but the limited details are confusing. Part of this is because Black hair is very easy to draw, it’s black, it gives you a great place to dump all the shadow balance (which means more HIGHLIGHTS <3).
Too bad it looks like multicolored sticks sticking out of a bush. Luckily it is very much not the focus of the drawing so it’s not a huge deal.
The bad: There isn’t really. The lighting balance between shadows and highlights is exactly how I planned and sketched it out to be, highlight heavy with weighty blocks of shadow to pull you into her eyes, which I spent a good three hours on texturing. The personal goal was to surround the pretty eyes with a bunch of chaos and discord and broken things, but have the viewer not really care because: Those are pretty eyes.
At least that was the goal and thought process. Whether or not it was successful is up to you 🙂
Challenges moving forward: BLONDE HAIR. It’s evil. It is. So incredibly difficult to detail and balance (where do the shadows go?!)
The hair itself has to have shadows, mids and highlights. There’s a reason I don’t draw blonde hair. I want to stop being afraid of it, though, because I have a character that has blonde ends to her hair, and I want to draw her. So I will, and I will probably fail the hair a few times before I get it right.
PS: In the past I’ve gone kind of in depth on technique. I’ve found that most people don’t really care, but if you do, just ask in the comments and I’ll write out the entire process from start to finish and can even provide the layers and psd if you’d like to study how it was put together and layered to create various effects and smooth shading.