Watchers – Painting

A mixed media painting on cold-press. Ink, watercolor, and photo-manipulation for the geometric overlay of the ink-splatter. The face near the middle connected to the smoke is actually a portrait I did when I was first getting into digital and mixed media. It saved me a lot of time to use that and I think it looks pretty interesting.

trad

copr Blu-Art 2018, all rights reserved.

Singularity – Artwork

A composite wallpaper I made using adobe photo-shop and personal/free assets. Thanks to NASA for providing the awesome in-space photo I used in the top left transition.

2400×4200 pix

Singularity15.png

– special thanks to KO for modeling and taking upwards of forty awkward shots of her legs for this piece, you’re the real hero –

The base of the piece was a photograph one of my best friends took of her legs, then I masked over it and repainted/replaced the skin to get more of a painted/graphic look which makes it easier to blend into a conceptual piece that already has a mixture of drawn objects next to photographs. The smoke, city, and blended transitions were all painted in to connect the extremely disparate elements of the piece. I wanted it to look like worlds or realities were about to crash together while there’s this tear or rift in reality just a few feet away from the model. The problem is she has to jump to reach the red door before everything comes crashing down.

The biggest challenge here was trying to highlight a focus, because everything is pretty hyper-detailed and distracting. That chaos is good and needed to represent worlds literally colliding, but it make it tricky to form a true compositional balance when the background is –for lack of a better word– is a cluster-duck.

Anyway, I think it turned out pretty cool for what it is and I learned a lot making it which is always the goal here.

 

Cheers!

-Blu

 

-Free stock credits (via unsplash)

https://unsplash.com/@istocode

____________________________________________________________________________________________

My portfolio (I do take commissions): https://arctic-ink.myportfolio.com/

My clothing designs: https://www.designbyhumans.com/shop/ArcticInk/

Challenge: Abstract portrait using stacks of paper as a canvas

This turned out pretty clean all things considered. I used a stock photo of stacked papers as a base then drew the face (mostly splatter style, the nose was hard and took the most time), then accented the areas with other composites (the street is from Iowa City where I study). Tried a meatier style for the eye which is meant to be the focus with all the composites shooting out of it.

Here’s the stock photographers page who provided the canvas for free: Photo by Brandi Redd on Unsplash

17×30 inch at 200dpi

Soapyabstract4.png

copr Blu-art 2018, Arctic-Ink 2018

It’s pretty similar to the challenge I did here: https://bluebeard-art.com/2018/03/30/challenge-drawing-a-dragon-eye-using-a-leaf-as-a-canvas/

Except it’s mostly drawn where the dragon eye was frankensteined together with about twenty images and I really only shaded in the rocks and eye with the sketch in the pupil. That one was easier because it was all blending and less brushwork.

Here’s the original image (sourced above)

brandi-redd-122054-unsplash (1)

 

Cheers!

-Blu

Space Man – Artwork + Steps

I took steps this time!

I FINALLY REMEMBERED. I always forget, because there’s around eight pieces I don’t finish for everyone I do so the early steps often are done in a single file because it feels low risk still. The farther along I get the more backups I make so yeah.

This was about four hours in, a lot of plain splatter blocks from the under painting are still visible.

Astro-Soldier1stt.png

 

Another thirty minutes or so, finished up the right arm and attached the NASA insignia. (This is modeled off of a NASA photograph). Also did a lot of work on the reflection base. Moved the blacks out a little to start placing the mid-tones of the background. I do this so I know where to fit the composites in while maintaining a compositional balance. It also gave me space to draw in the blurred bits of the ship and suit being torn off which I think ended up pretty cool.

Astro-Soldier1st

 

About three hours of filling in the blanks, decided on the darker background for both sides. The right side is meant to have a ship, but I realized I probably couldn’t draw it right or composite anything in with that much light. Also it wasn’t all that compositionally balanced. Astro-Soldier

 

About five hours, added composite 1 (links to free image are at bottom) Astro-Soldier3

 

Like thirty minutes, just did some reflection work and added more blood splatter detail. Darkened scaffolding. Got rid of the mouthpiece because it wasn’t cooperating with the glass composite (links at bottom). Astro-Soldier6

 

Couldn’t decide between red and purple so I duplicated the layer and used both lol. Astro-Soldier10

 

Another few hours of little details. I think the blood might be too bright with the anti gravity. Spent a lot of time on it but it’s meh. Astro-Soldiercopr

copr Blu-Art 2018, copr Arctic-Ink 2018

 

A space-man who met an unfortunate end doing what he loved. Rest in peace Space-man.

Overall this was really fun. Working with the texture brushes to get the space suit done was really challenging and engaging. I left the hands out because I wanted some of the under painting to survive and because I can’t draw gloves (I’ve been working on clothes really hard but like hands did, gloves seem to allude me). I did try a few times but I was like, this looks cooler without the gloves anyway. I also wanted the most in focus part to be the helmet, so everything else was left pretty stylistic while I hyper rendered the helmet with composite work.

 

Free stock:

Photo by Wenniel Lun on Unsplash    (coloration of helmet glass)
Photo by Alexander Andrews on Unsplash    (Blurred out background and stars)
Photo by Mink Mingle on Unsplash    (Used for emissive light bokeh)

 

PS: This design is available through Design by Humans here: https://www.designbyhumans.com/shop/t-shirt/men/space-man/900404/

 

____________________________________________________________________________________________

My Portfolio: https://arctic-ink.myportfolio.com/

My Deviant Art: https://arctic-ink.deviantart.com/

My Design by Humans shop: https://www.designbyhumans.com/shop/ArcticInk/

2

Poster Challenge: Fighting for nothing

Full composite poster using free assets from a limited pool and color pallet (a color and it’s opposite alongside black and white). I chose red and green so I could dip into ochre and pale whites for the skin and hair:

Alec4

I like how it turned out. It’s a little rushed but I’ll clean it up at some point XD.

I blended down an elephants face on the arm to make that scaling and leathery effect. The stuff coming out from behind his is a mixture of recolored clouds and underwater bubbles. I used text function to make the command prompt look on his face and hands. I did a lot of dynamic lighting to make the base image blend better. I recolored the eyes (because that’s fun for me) to a grey-green and used paint to suggest face-paint.

 

Digital scene drawing (Surrealism/photo-realism)

One of my first real attempts at an augmented kind of full digital photo-realism. Drawn in illustrator and photo-shop and touched up in light-room. I wanted a more surreal vibe for this book as opposed to Saving Hadley’s cover art (will be posted once I’m content with it) which is also realistic but less grounded in a scene or reality. Butterfly Gate’s art on the other hand is all traditional with multimedia touch ups.

The stories have really helped me direct my art and what I wanted to accomplish with that art. Like I had no idea I’d be able to make something like this until I just tried, and I feel like it went pretty well. This is the cover art, but each act will still have it’s own specific artwork, so plenty of fun stuff to work towards and I think this set the tone rather well.

Stuff that went really well: The cracking texture. I found a good balance between distortion and pulling around the structure of the face without ever destroying too much detail that it’d look wonky or even that off. It was probably the hardest part, but I’m really happy with how it turned out.

Canvas dimensions: 4k by 12k pixels (almost fifty inches in the resolution I have set, so it’s actually a pretty big drawing)

Amyfin3.jpg

Challenges: I redrew the body and sweater three times. Clothes that drape are very difficult to draw with a mouse (I have an Intuos five but actually use a mouse and very small brushes when I shade/texture digital art. I’m weird like that. It is a good mouse with very precise sensitivity settings, so it’s not as hard as it may sound). It’s kind of like pixel art with a LOT of pixels and layers (sixty-three layers). Pretty fun!

Copyright notes: All rights reserved. If you’d like an unmarked copy of the file for personal or print use, ie non-commercial, just let me know and I can get that to you 🙂